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Spider: Migrate to CardGame

This commit is contained in:
Sam Atkins 2022-08-20 14:18:12 +01:00 committed by Andreas Kling
parent c709dc154f
commit 163a74e3e2
4 changed files with 9 additions and 7 deletions

View file

@ -196,7 +196,7 @@ void Game::detect_victory()
void Game::paint_event(GUI::PaintEvent& event)
{
static Gfx::Color s_background_color = palette().color(background_role());
Gfx::Color background_color = this->background_color();
GUI::Frame::paint_event(event);
@ -206,11 +206,11 @@ void Game::paint_event(GUI::PaintEvent& event)
if (!m_focused_cards.is_empty()) {
for (auto& focused_card : m_focused_cards)
focused_card.clear(painter, s_background_color);
focused_card.clear(painter, background_color);
}
for (auto& stack : m_stacks) {
stack.draw(painter, s_background_color);
stack.draw(painter, background_color);
}
if (!m_focused_cards.is_empty()) {

View file

@ -1,6 +1,7 @@
/*
* Copyright (c) 2021, Jamie Mansfield <jmansfield@cadixdev.org>
* Copyright (c) 2022, the SerenityOS developers.
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -8,8 +9,8 @@
#pragma once
#include <AK/Array.h>
#include <LibCards/CardGame.h>
#include <LibCards/CardStack.h>
#include <LibGUI/Frame.h>
using Cards::Card;
using Cards::CardStack;
@ -28,7 +29,7 @@ enum class GameOverReason {
Quit,
};
class Game final : public GUI::Frame {
class Game final : public Cards::CardGame {
C_OBJECT(Game)
public:
static constexpr int width = 10 + 10 * Card::width + 90 + 10;

View file

@ -5,7 +5,6 @@
@Spider::Game {
name: "game"
fill_with_background_color: true
background_color: "green"
}
@GUI::Statusbar {

View file

@ -1,6 +1,7 @@
/*
* Copyright (c) 2021, Jamie Mansfield <jmansfield@cadixdev.org>
* Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -44,7 +45,8 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto app = TRY(GUI::Application::try_create(arguments));
auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-spider"sv));
Config::pledge_domain("Spider");
Config::pledge_domains({ "Games", "Spider" });
Config::monitor_domain("Games");
TRY(Core::System::pledge("stdio recvfd sendfd rpath"));