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ProcessManager: Start working on a graphical process manager.
I need a table view widget for this thing, so I'm also using this to prototype a model/view thingy.
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14 changed files with 467 additions and 1 deletions
63
Applications/ProcessManager/main.cpp
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63
Applications/ProcessManager/main.cpp
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GStatusBar.h>
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#include <LibGUI/GToolBar.h>
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#include <LibGUI/GMenuBar.h>
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#include <LibGUI/GAction.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <signal.h>
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#include "ProcessView.h"
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int main(int argc, char** argv)
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{
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GApplication app(argc, argv);
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auto* widget = new GWidget;
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widget->set_layout(make<GBoxLayout>(Orientation::Vertical));
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auto* toolbar = new GToolBar(widget);
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auto* process_view = new ProcessView(widget);
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auto* statusbar = new GStatusBar(widget);
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process_view->on_status_message = [statusbar] (String message) {
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statusbar->set_text(move(message));
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};
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auto kill_action = GAction::create("Kill process", GraphicsBitmap::load_from_file(GraphicsBitmap::Format::RGBA32, "/res/icons/kill16.rgb", { 16, 16 }), [process_view] (const GAction&) {
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pid_t pid = process_view->selected_pid();
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if (pid != -1)
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kill(pid, SIGKILL);
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});
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toolbar->add_action(kill_action.copy_ref());
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auto menubar = make<GMenuBar>();
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auto app_menu = make<GMenu>("ProcessManager");
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app_menu->add_action(GAction::create("Quit", String(), [] (const GAction&) {
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GApplication::the().quit(0);
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return;
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}));
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menubar->add_menu(move(app_menu));
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auto file_menu = make<GMenu>("Process");
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file_menu->add_action(kill_action.copy_ref());
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menubar->add_menu(move(file_menu));
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auto help_menu = make<GMenu>("Help");
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help_menu->add_action(GAction::create("About", [] (const GAction&) {
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dbgprintf("FIXME: Implement Help/About\n");
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}));
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menubar->add_menu(move(help_menu));
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app.set_menubar(move(menubar));
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auto* window = new GWindow;
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window->set_title("ProcessManager");
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window->set_rect(20, 200, 320, 300);
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window->set_main_widget(widget);
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window->set_should_exit_app_on_close(true);
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window->show();
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return app.exec();
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}
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