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Everywhere: Fix a bunch of typos
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f377951178
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17 changed files with 23 additions and 23 deletions
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@ -305,7 +305,7 @@ void Game::mouseup_event(GUI::MouseEvent& event)
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bool rebound = true;
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if (event.button() == GUI::MouseButton::Secondary) {
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// This enables the game to move the focused cards to the first possible stack excluding empty stacks.
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// NOTE: This ignores empty stacks, as the game has no undo button, and a card, which has been moved to an empty stack without any other possibilities is not reversable.
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// NOTE: This ignores empty stacks, as the game has no undo button, and a card, which has been moved to an empty stack without any other possibilities is not reversible.
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for (auto& stack : m_stacks) {
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if (stack.is_focused())
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continue;
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