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3DFileViewer: Use ByteString for file paths
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4 changed files with 10 additions and 10 deletions
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@ -18,5 +18,5 @@ public:
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WavefrontOBJLoader() = default;
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~WavefrontOBJLoader() override = default;
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ErrorOr<NonnullRefPtr<Mesh>> load(String const& filename, NonnullOwnPtr<Core::File> file) override;
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ErrorOr<NonnullRefPtr<Mesh>> load(ByteString const& filename, NonnullOwnPtr<Core::File> file) override;
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};
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