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LibGUI: Remove some debugging noise.
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1 changed files with 0 additions and 2 deletions
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@ -74,9 +74,7 @@ void GWidget::handle_paint_event(GPaintEvent& event)
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Painter painter(*this);
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Painter painter(*this);
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painter.fill_rect(event.rect(), background_color());
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painter.fill_rect(event.rect(), background_color());
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}
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}
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dbgprintf("GWidget{%p} handle_paint_event %s before calling paint_event()\n", this, event.rect().to_string().characters());
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paint_event(event);
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paint_event(event);
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dbgprintf("GWidget{%p} handle_paint_event %s after calling paint_event()\n", this, event.rect().to_string().characters());
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for (auto* ch : children()) {
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for (auto* ch : children()) {
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auto* child = (GWidget*)ch;
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auto* child = (GWidget*)ch;
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if (child->relative_rect().intersects(event.rect())) {
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if (child->relative_rect().intersects(event.rect())) {
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