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Kernel: Remove GUIEventDevice.
It's no longer used since all communication now happens across sockets. :^)
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9 changed files with 3 additions and 70 deletions
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@ -5,7 +5,6 @@
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#include "i386.h"
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#include "TTY.h"
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#include "Syscall.h"
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#include "GUITypes.h"
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#include <Kernel/VirtualFileSystem.h>
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#include <Kernel/UnixTypes.h>
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#include <AK/InlineLinkedList.h>
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@ -287,9 +286,6 @@ public:
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bool is_root() const { return m_euid == 0; }
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Vector<GUI_ServerMessage>& gui_events() { return m_gui_events; }
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Lock& gui_events_lock() { return m_gui_events_lock; }
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bool wakeup_requested() { return m_wakeup_requested; }
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void request_wakeup() { m_wakeup_requested = true; }
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@ -401,9 +397,6 @@ private:
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RetainPtr<Region> m_display_framebuffer_region;
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Vector<GUI_ServerMessage> m_gui_events;
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Lock m_gui_events_lock;
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dword m_wakeup_requested { false };
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bool m_has_used_fpu { false };
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};
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