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Demos+LibDesktop: Centralize screensaver logic

We have 3 demos with pretty similar window logic and quitting behavior
on user activity, so centralize that into `Desktop::Screensaver`.
This commit is contained in:
Jelle Raaijmakers 2022-12-27 00:40:39 +01:00 committed by Andreas Kling
parent 379e4a2432
commit 18b6bdb563
11 changed files with 108 additions and 99 deletions

View file

@ -8,8 +8,8 @@
#include <AK/FixedArray.h>
#include <AK/Vector.h>
#include <LibDesktop/Screensaver.h>
#include <LibGL/GLContext.h>
#include <LibGUI/Widget.h>
#include <LibGfx/Vector3.h>
enum class Direction : u8 {
@ -31,7 +31,7 @@ struct Tube {
double progress_to_target { 0 };
};
class Tubes final : public GUI::Widget {
class Tubes final : public Desktop::Screensaver {
C_OBJECT(Tubes)
public:
virtual ~Tubes() override = default;
@ -51,14 +51,10 @@ private:
virtual void paint_event(GUI::PaintEvent&) override;
virtual void timer_event(Core::TimerEvent&) override;
virtual void keydown_event(GUI::KeyEvent&) override;
virtual void mousedown_event(GUI::MouseEvent& event) override;
virtual void mousemove_event(GUI::MouseEvent& event) override;
RefPtr<Gfx::Bitmap> m_bitmap;
FixedArray<u8> m_grid;
OwnPtr<GL::GLContext> m_gl_context;
Gfx::IntPoint m_mouse_origin;
u64 m_ticks { 0 };
Vector<Tube> m_tubes;
};