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LibJS: Make Cell::initialize() return void
Stop worrying about tiny OOMs. Work towards #20405
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804 changed files with 1330 additions and 2171 deletions
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@ -19,7 +19,7 @@ class Set : public Object {
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public:
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static NonnullGCPtr<Set> create(Realm&);
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virtual ThrowCompletionOr<void> initialize(Realm&) override;
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virtual void initialize(Realm&) override;
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virtual ~Set() override = default;
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// NOTE: Unlike what the spec says, we implement Sets using an underlying map,
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