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SoundPlayer: Pledge proc so that we can actually open audio files
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1 changed files with 2 additions and 2 deletions
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@ -26,13 +26,13 @@
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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{
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TRY(Core::System::pledge("stdio recvfd sendfd rpath thread unix"));
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TRY(Core::System::pledge("stdio recvfd sendfd rpath thread unix proc"));
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auto app = TRY(GUI::Application::try_create(arguments));
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auto app = TRY(GUI::Application::try_create(arguments));
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auto audio_client = TRY(Audio::ConnectionToServer::try_create());
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auto audio_client = TRY(Audio::ConnectionToServer::try_create());
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auto decoder_client = TRY(ImageDecoderClient::Client::try_create());
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auto decoder_client = TRY(ImageDecoderClient::Client::try_create());
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TRY(Core::System::pledge("stdio recvfd sendfd rpath thread"));
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TRY(Core::System::pledge("stdio recvfd sendfd rpath thread proc"));
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auto app_icon = GUI::Icon::default_icon("app-sound-player"sv);
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auto app_icon = GUI::Icon::default_icon("app-sound-player"sv);
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