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PixelPaint: Use unveil to hide file system
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62af82f494
commit
1927dbf025
6 changed files with 206 additions and 64 deletions
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@ -12,6 +12,7 @@
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#include <AK/RefPtr.h>
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#include <AK/Result.h>
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#include <AK/Vector.h>
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#include <LibCore/File.h>
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#include <LibGUI/Command.h>
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#include <LibGUI/Forward.h>
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#include <LibGfx/Forward.h>
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@ -40,7 +41,8 @@ protected:
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class Image : public RefCounted<Image> {
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public:
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static RefPtr<Image> try_create_with_size(Gfx::IntSize const&);
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static Result<NonnullRefPtr<Image>, String> try_create_from_file(String const& file_path);
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static Result<NonnullRefPtr<Image>, String> try_create_from_fd_and_close(int fd, String const& file_path);
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static Result<NonnullRefPtr<Image>, String> try_create_from_path(String const& file_path);
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static RefPtr<Image> try_create_from_bitmap(NonnullRefPtr<Gfx::Bitmap>);
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// This generates a new Bitmap with the final image (all layers composed according to their attributes.)
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@ -58,9 +60,10 @@ public:
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void restore_snapshot(Image const&);
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void paint_into(GUI::Painter&, Gfx::IntRect const& dest_rect) const;
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Result<void, String> write_to_fd_and_close(int fd) const;
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Result<void, String> write_to_file(String const& file_path) const;
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Result<void, String> export_bmp_to_file(String const& file_path, bool preserve_alpha_channel);
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Result<void, String> export_png_to_file(String const& file_path, bool preserve_alpha_channel);
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Result<void, String> export_bmp_to_fd_and_close(int fd, bool preserve_alpha_channel);
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Result<void, String> export_png_to_fd_and_close(int fd, bool preserve_alpha_channel);
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void move_layer_to_front(Layer&);
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void move_layer_to_back(Layer&);
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@ -89,7 +92,9 @@ public:
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private:
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explicit Image(Gfx::IntSize const&);
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static Result<NonnullRefPtr<Image>, String> try_create_from_pixel_paint_file(String const& file_path);
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static Result<NonnullRefPtr<Image>, String> try_create_from_pixel_paint_fd(int fd, String const& file_path);
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static Result<NonnullRefPtr<Image>, String> try_create_from_pixel_paint_path(String const& file_path);
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static Result<NonnullRefPtr<Image>, String> try_create_from_pixel_paint_file(Core::File& file, String const& file_path);
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void did_change(Gfx::IntRect const& modified_rect = {});
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void did_modify_layer_stack();
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