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LibGL+LibSoftGPU: Add GL_MAX_LIGHTS
to get_context_parameter
This is required to allow lighting to work properly in the GL. We currently have the maximum number of lights in the software GL context set to 8, as this is the minimum that OpenGL mandates according to the spec.
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5 changed files with 7 additions and 1 deletions
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@ -98,6 +98,8 @@ Optional<ContextParameter> SoftwareGLContext::get_context_parameter(GLenum name)
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return ContextParameter { .type = GL_INT, .value = { .integer_value = sizeof(float) * 8 } };
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case GL_LIGHTING:
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return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_lighting_enabled } };
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case GL_MAX_LIGHTS:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = static_cast<GLint>(m_device_info.num_lights) } };
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case GL_MAX_MODELVIEW_STACK_DEPTH:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = MODELVIEW_MATRIX_STACK_LIMIT } };
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case GL_MAX_PROJECTION_STACK_DEPTH:
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