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LibJS: Add "Heap" and "Runtime" subdirectories
Let's try to keep LibJS tidy as it expands. :^)
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39 changed files with 99 additions and 98 deletions
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Noncopyable.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/Types.h>
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#include <AK/Vector.h>
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#include <LibJS/Cell.h>
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#include <LibJS/Forward.h>
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namespace JS {
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class Heap {
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AK_MAKE_NONCOPYABLE(Heap);
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AK_MAKE_NONMOVABLE(Heap);
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public:
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explicit Heap(Interpreter&);
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~Heap();
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template<typename T, typename... Args>
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T* allocate(Args&&... args)
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{
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auto* memory = allocate_cell(sizeof(T));
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new (memory) T(forward<Args>(args)...);
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return static_cast<T*>(memory);
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}
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void collect_garbage();
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Interpreter& interpreter() { return m_interpreter; }
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private:
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Cell* allocate_cell(size_t);
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void gather_roots(HashTable<Cell*>&);
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void mark_live_cells(const HashTable<Cell*>& live_cells);
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void sweep_dead_cells();
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Interpreter& m_interpreter;
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Vector<NonnullOwnPtr<HeapBlock>> m_blocks;
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};
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}
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