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LookupServer: Make lookup() return DNSAnswer's instead of strings
This way, we propagate proper TTL. None of the callers currently care, though.
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parent
3fba6bfb5e
commit
19cfed329e
3 changed files with 40 additions and 23 deletions
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@ -50,9 +50,13 @@ void ClientConnection::die()
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OwnPtr<Messages::LookupServer::LookupNameResponse> ClientConnection::handle(const Messages::LookupServer::LookupName& message)
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{
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auto addresses = LookupServer::the().lookup(message.name(), T_A);
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if (addresses.is_empty())
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auto answers = LookupServer::the().lookup(message.name(), T_A);
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if (answers.is_empty())
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return make<Messages::LookupServer::LookupNameResponse>(1, Vector<String>());
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Vector<String> addresses;
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for (auto& answer : answers) {
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addresses.append(answer.record_data());
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}
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return make<Messages::LookupServer::LookupNameResponse>(0, move(addresses));
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}
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@ -66,9 +70,9 @@ OwnPtr<Messages::LookupServer::LookupAddressResponse> ClientConnection::handle(c
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address[2],
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address[1],
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address[0]);
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auto hosts = LookupServer::the().lookup(name, T_PTR);
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if (hosts.is_empty())
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auto answers = LookupServer::the().lookup(name, T_PTR);
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if (answers.is_empty())
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return make<Messages::LookupServer::LookupAddressResponse>(1, String());
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return make<Messages::LookupServer::LookupAddressResponse>(0, hosts[0]);
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return make<Messages::LookupServer::LookupAddressResponse>(0, answers[0].record_data());
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}
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}
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