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LibGUI: Make it possible for GButton to be checkable.

This commit is contained in:
Andreas Kling 2019-04-04 13:18:27 +02:00
parent 5ec121e194
commit 19eb814850
4 changed files with 28 additions and 11 deletions

View file

@ -1,17 +1,20 @@
#include <SharedGraphics/StylePainter.h>
#include <LibGUI/GPainter.h>
static void paint_button_new(Painter& painter, const Rect& rect, bool pressed)
static void paint_button_new(Painter& painter, const Rect& rect, bool pressed, bool checked)
{
Color button_color = Color::from_rgb(0xc0c0c0);
Color highlight_color2 = Color::from_rgb(0xdfdfdf);
Color shadow_color1 = Color::from_rgb(0x808080);
Color shadow_color2 = Color::from_rgb(0x404040);
if (checked)
button_color = Color::from_rgb(0xd6d2ce);
PainterStateSaver saver(painter);
painter.translate(rect.location());
if (pressed) {
if (pressed || checked) {
// Base
painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 2 }, button_color);
@ -45,10 +48,10 @@ static void paint_button_new(Painter& painter, const Rect& rect, bool pressed)
}
}
void StylePainter::paint_button(Painter& painter, const Rect& rect, ButtonStyle button_style, bool pressed, bool hovered)
void StylePainter::paint_button(Painter& painter, const Rect& rect, ButtonStyle button_style, bool pressed, bool hovered, bool checked)
{
if (button_style == ButtonStyle::Normal)
return paint_button_new(painter, rect, pressed);
return paint_button_new(painter, rect, pressed, checked);
Color button_color = Color::LightGray;
Color highlight_color = Color::White;