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LibGUI: Make it possible for GButton to be checkable.

This commit is contained in:
Andreas Kling 2019-04-04 13:18:27 +02:00
parent 5ec121e194
commit 19eb814850
4 changed files with 28 additions and 11 deletions

View file

@ -21,12 +21,20 @@ void GButton::set_caption(const String& caption)
update(); update();
} }
void GButton::set_checked(bool checked)
{
if (m_checked == checked)
return;
m_checked = checked;
update();
}
void GButton::paint_event(GPaintEvent& event) void GButton::paint_event(GPaintEvent& event)
{ {
GPainter painter(*this); GPainter painter(*this);
painter.add_clip_rect(event.rect()); painter.add_clip_rect(event.rect());
StylePainter::paint_button(painter, rect(), m_button_style, m_being_pressed, m_hovered); StylePainter::paint_button(painter, rect(), m_button_style, m_being_pressed, m_hovered, m_checkable && m_checked);
if (!caption().is_empty() || m_icon) { if (!caption().is_empty() || m_icon) {
auto content_rect = rect(); auto content_rect = rect();
@ -35,12 +43,10 @@ void GButton::paint_event(GPaintEvent& event)
content_rect.move_by(1, 1); content_rect.move_by(1, 1);
icon_location.move_by(1, 1); icon_location.move_by(1, 1);
} }
if (m_icon) { if (m_icon)
painter.blit(icon_location, *m_icon, m_icon->rect()); painter.blit(icon_location, *m_icon, m_icon->rect());
painter.draw_text(content_rect, caption(), TextAlignment::Center, Color::Black); auto& font = (m_checkable && m_checked) ? Font::default_bold_font() : this->font();
} else { painter.draw_text(content_rect, caption(), font, TextAlignment::Center, Color::Black);
painter.draw_text(content_rect, caption(), TextAlignment::Center, Color::Black);
}
} }
} }

View file

@ -18,6 +18,12 @@ public:
const GraphicsBitmap* icon() const { return m_icon.ptr(); } const GraphicsBitmap* icon() const { return m_icon.ptr(); }
GraphicsBitmap* icon() { return m_icon.ptr(); } GraphicsBitmap* icon() { return m_icon.ptr(); }
bool is_checkable() const { return m_checkable; }
void set_checkable(bool checkable) { m_checkable = checkable; }
bool is_checked() const { return m_checked; }
void set_checked(bool);
Function<void(GButton&)> on_click; Function<void(GButton&)> on_click;
void set_button_style(ButtonStyle style) { m_button_style = style; } void set_button_style(ButtonStyle style) { m_button_style = style; }
@ -40,5 +46,7 @@ private:
ButtonStyle m_button_style { ButtonStyle::Normal }; ButtonStyle m_button_style { ButtonStyle::Normal };
bool m_being_pressed { false }; bool m_being_pressed { false };
bool m_hovered { false }; bool m_hovered { false };
bool m_checkable { false };
bool m_checked { false };
}; };

View file

@ -1,17 +1,20 @@
#include <SharedGraphics/StylePainter.h> #include <SharedGraphics/StylePainter.h>
#include <LibGUI/GPainter.h> #include <LibGUI/GPainter.h>
static void paint_button_new(Painter& painter, const Rect& rect, bool pressed) static void paint_button_new(Painter& painter, const Rect& rect, bool pressed, bool checked)
{ {
Color button_color = Color::from_rgb(0xc0c0c0); Color button_color = Color::from_rgb(0xc0c0c0);
Color highlight_color2 = Color::from_rgb(0xdfdfdf); Color highlight_color2 = Color::from_rgb(0xdfdfdf);
Color shadow_color1 = Color::from_rgb(0x808080); Color shadow_color1 = Color::from_rgb(0x808080);
Color shadow_color2 = Color::from_rgb(0x404040); Color shadow_color2 = Color::from_rgb(0x404040);
if (checked)
button_color = Color::from_rgb(0xd6d2ce);
PainterStateSaver saver(painter); PainterStateSaver saver(painter);
painter.translate(rect.location()); painter.translate(rect.location());
if (pressed) { if (pressed || checked) {
// Base // Base
painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 2 }, button_color); painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 2 }, button_color);
@ -45,10 +48,10 @@ static void paint_button_new(Painter& painter, const Rect& rect, bool pressed)
} }
} }
void StylePainter::paint_button(Painter& painter, const Rect& rect, ButtonStyle button_style, bool pressed, bool hovered) void StylePainter::paint_button(Painter& painter, const Rect& rect, ButtonStyle button_style, bool pressed, bool hovered, bool checked)
{ {
if (button_style == ButtonStyle::Normal) if (button_style == ButtonStyle::Normal)
return paint_button_new(painter, rect, pressed); return paint_button_new(painter, rect, pressed, checked);
Color button_color = Color::LightGray; Color button_color = Color::LightGray;
Color highlight_color = Color::White; Color highlight_color = Color::White;

View file

@ -7,6 +7,6 @@ enum class ButtonStyle { Normal, CoolBar, OldNormal };
class StylePainter { class StylePainter {
public: public:
static void paint_button(Painter&, const Rect&, ButtonStyle, bool pressed, bool hovered = false); static void paint_button(Painter&, const Rect&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false);
static void paint_surface(Painter&, const Rect&, bool paint_vertical_lines = true); static void paint_surface(Painter&, const Rect&, bool paint_vertical_lines = true);
}; };