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LibGUI: Make Application's construction fallible

The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.

This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.

From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
This commit is contained in:
Lucas CHOLLET 2023-05-05 00:24:53 -04:00 committed by Sam Atkins
parent f132751fae
commit 1a97382305
93 changed files with 121 additions and 118 deletions

View file

@ -25,8 +25,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
args_parser.parse(arguments);
// A Core::EventLoop is all we need, but ConnectionToWindowServer needs a full Application object.
char* dummy_argv[] = { arguments.argv[0] };
auto app = TRY(GUI::Application::try_create(1, dummy_argv));
auto app = TRY(GUI::Application::create(arguments));
auto screen_layout = GUI::ConnectionToWindowServer::the().get_screen_layout();
if (screen < 0 || (size_t)screen >= screen_layout.screens.size()) {
warnln("invalid screen index: {}", screen);