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LibGL: Add GL_TETXURE*_ARB aliases
These defines were introduced when multitexturing was only supported via the extension EXT_multitexture. GLQuake makes use of them.
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1 changed files with 33 additions and 0 deletions
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@ -224,6 +224,39 @@ extern "C" {
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#define GL_TEXTURE30 0x84DE
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#define GL_TEXTURE31 0x84DF
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#define GL_TEXTURE0_ARB GL_TEXTURE0
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#define GL_TEXTURE1_ARB GL_TEXTURE1
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#define GL_TEXTURE2_ARB GL_TEXTURE2
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#define GL_TEXTURE3_ARB GL_TEXTURE3
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#define GL_TEXTURE4_ARB GL_TEXTURE4
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#define GL_TEXTURE5_ARB GL_TEXTURE5
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#define GL_TEXTURE6_ARB GL_TEXTURE6
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#define GL_TEXTURE7_ARB GL_TEXTURE7
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#define GL_TEXTURE8_ARB GL_TEXTURE8
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#define GL_TEXTURE9_ARB GL_TEXTURE9
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#define GL_TEXTURE10_ARB GL_TEXTURE10
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#define GL_TEXTURE11_ARB GL_TEXTURE11
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#define GL_TEXTURE12_ARB GL_TEXTURE12
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#define GL_TEXTURE13_ARB GL_TEXTURE13
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#define GL_TEXTURE14_ARB GL_TEXTURE14
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#define GL_TEXTURE15_ARB GL_TEXTURE15
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#define GL_TEXTURE16_ARB GL_TEXTURE16
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#define GL_TEXTURE17_ARB GL_TEXTURE17
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#define GL_TEXTURE18_ARB GL_TEXTURE18
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#define GL_TEXTURE19_ARB GL_TEXTURE19
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#define GL_TEXTURE20_ARB GL_TEXTURE20
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#define GL_TEXTURE21_ARB GL_TEXTURE21
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#define GL_TEXTURE22_ARB GL_TEXTURE22
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#define GL_TEXTURE23_ARB GL_TEXTURE23
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#define GL_TEXTURE24_ARB GL_TEXTURE24
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#define GL_TEXTURE25_ARB GL_TEXTURE25
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#define GL_TEXTURE26_ARB GL_TEXTURE26
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#define GL_TEXTURE27_ARB GL_TEXTURE27
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#define GL_TEXTURE28_ARB GL_TEXTURE28
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#define GL_TEXTURE29_ARB GL_TEXTURE29
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#define GL_TEXTURE30_ARB GL_TEXTURE30
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#define GL_TEXTURE31_ARB GL_TEXTURE31
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// Texture Environment and Parameters
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#define GL_MODULATE 0x2100
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#define GL_TEXTURE_ENV_MODE 0x2200
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