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LibWeb: Convert ButtonBox to be a LabelableNode
This also adds an API to Label to determine if the Label itself or its child TextNode is hovered. This allows ButtonBox to render in a hovered state when the label is hovered.
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4 changed files with 65 additions and 11 deletions
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@ -27,11 +27,11 @@
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#pragma once
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#include <LibWeb/HTML/HTMLInputElement.h>
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#include <LibWeb/Layout/ReplacedBox.h>
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#include <LibWeb/Layout/LabelableNode.h>
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namespace Web::Layout {
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class ButtonBox : public ReplacedBox {
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class ButtonBox : public LabelableNode {
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public:
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ButtonBox(DOM::Document&, HTML::HTMLInputElement&, NonnullRefPtr<CSS::StyleProperties>);
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virtual ~ButtonBox() override;
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@ -39,8 +39,8 @@ public:
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virtual void prepare_for_replaced_layout() override;
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virtual void paint(PaintContext&, PaintPhase) override;
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(ReplacedBox::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(ReplacedBox::dom_node()); }
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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private:
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virtual bool wants_mouse_events() const override { return true; }
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@ -48,6 +48,10 @@ private:
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virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
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virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers) override;
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virtual void handle_associated_label_mousedown(Badge<Label>) override;
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virtual void handle_associated_label_mouseup(Badge<Label>) override;
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virtual void handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label) override;
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bool m_being_pressed { false };
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bool m_tracking_mouse { false };
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};
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