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LibGL: Implement glGetProgramiv
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6 changed files with 56 additions and 0 deletions
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@ -499,6 +499,11 @@ void glGetMaterialiv(GLenum face, GLenum pname, GLint* params)
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g_gl_context->gl_get_material(face, pname, params, GL_INT);
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}
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void glGetProgramiv(GLuint program, GLenum pname, GLint* params)
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{
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g_gl_context->gl_get_program(program, pname, params);
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}
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GLubyte const* glGetString(GLenum name)
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{
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return g_gl_context->gl_get_string(name);
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