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PixelPaint: Add a Selection class (ImageEditor has a Selection)
This will represent a complex, region-based selection in the future. For now though, it's just a simple rectangle. :^)
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Userland/Applications/PixelPaint/Selection.h
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Userland/Applications/PixelPaint/Selection.h
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/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Rect.h>
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namespace PixelPaint {
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class ImageEditor;
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// Coordinates are image-relative.
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class Selection {
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public:
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Selection() { }
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bool is_empty() const { return m_rect.is_empty(); }
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void clear() { m_rect = {}; }
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void set(Gfx::IntRect const& rect) { m_rect = rect; }
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void paint(Gfx::Painter&, ImageEditor const&);
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private:
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Gfx::IntRect m_rect;
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};
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}
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