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LibJS: Add file & line number to bytecode VM stack traces :^)

This works by adding source start/end offset to every bytecode
instruction. In the future we can make this more efficient by keeping
a map of bytecode ranges to source ranges in the Executable instead,
but let's just get traces working first.

Co-Authored-By: Andrew Kaster <akaster@serenityos.org>
This commit is contained in:
Andreas Kling 2023-09-01 16:53:55 +02:00
parent 0b66656ca9
commit 1c06111cbd
16 changed files with 157 additions and 26 deletions

View file

@ -4,6 +4,7 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Bytecode/Executable.h>
#include <LibJS/Bytecode/Instruction.h>
#include <LibJS/Bytecode/Op.h>
@ -25,4 +26,20 @@ void Instruction::destroy(Instruction& instruction)
#undef __BYTECODE_OP
}
UnrealizedSourceRange InstructionStreamIterator::source_range() const
{
VERIFY(m_executable);
auto record = dereference().source_record();
return {
.source_code = m_executable->source_code,
.start_offset = record.source_start_offset,
.end_offset = record.source_end_offset,
};
}
RefPtr<SourceCode> InstructionStreamIterator::source_code() const
{
return m_executable ? m_executable->source_code.ptr() : nullptr;
}
}