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LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
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#include <LibGUI/GButton.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdio.h>
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