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LibDraw: Introduce (formerly known as SharedGraphics.)

Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.

This avoids building the code twice, and will encourage better separation
of concerns. :^)
This commit is contained in:
Andreas Kling 2019-07-18 10:15:00 +02:00
parent 2167f60235
commit 1c0669f010
120 changed files with 201 additions and 190 deletions

View file

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#pragma once
#include "Size.h"
#include <AK/RefPtr.h>
#include <AK/RefCounted.h>
class CharacterBitmap : public RefCounted<CharacterBitmap> {
public:
static NonnullRefPtr<CharacterBitmap> create_from_ascii(const char* asciiData, unsigned width, unsigned height);
~CharacterBitmap();
bool bit_at(unsigned x, unsigned y) const { return m_bits[y * width() + x] == '#'; }
const char* bits() const { return m_bits; }
Size size() const { return m_size; }
unsigned width() const { return m_size.width(); }
unsigned height() const { return m_size.height(); }
private:
CharacterBitmap(const char* b, unsigned w, unsigned h);
const char* m_bits { nullptr };
Size m_size;
};