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LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
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120 changed files with 201 additions and 190 deletions
189
Libraries/LibDraw/GraphicsBitmap.h
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189
Libraries/LibDraw/GraphicsBitmap.h
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#pragma once
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#include "Color.h"
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#include "Rect.h"
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#include "Size.h"
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#include <AK/AKString.h>
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#include <AK/MappedFile.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <AK/StringView.h>
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#include <SharedBuffer.h>
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class GraphicsBitmap : public RefCounted<GraphicsBitmap> {
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public:
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enum class Format {
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Invalid,
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RGB32,
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RGBA32,
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Indexed8
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};
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static NonnullRefPtr<GraphicsBitmap> create(Format, const Size&);
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static NonnullRefPtr<GraphicsBitmap> create_wrapper(Format, const Size&, RGBA32*);
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static RefPtr<GraphicsBitmap> load_from_file(const StringView& path);
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static RefPtr<GraphicsBitmap> load_from_file(Format, const StringView& path, const Size&);
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static NonnullRefPtr<GraphicsBitmap> create_with_shared_buffer(Format, NonnullRefPtr<SharedBuffer>&&, const Size&);
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~GraphicsBitmap();
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RGBA32* scanline(int y);
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const RGBA32* scanline(int y) const;
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u8* bits(int y);
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const u8* bits(int y) const;
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Rect rect() const { return { {}, m_size }; }
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Size size() const { return m_size; }
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int width() const { return m_size.width(); }
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int height() const { return m_size.height(); }
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size_t pitch() const { return m_pitch; }
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int shared_buffer_id() const { return m_shared_buffer ? m_shared_buffer->shared_buffer_id() : -1; }
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unsigned bpp() const
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{
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switch (m_format) {
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case Format::Indexed8:
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return 8;
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case Format::RGB32:
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case Format::RGBA32:
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return 32;
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case Format::Invalid:
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return 0;
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default:
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ASSERT_NOT_REACHED();
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}
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}
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void fill(Color);
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bool has_alpha_channel() const { return m_format == Format::RGBA32; }
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Format format() const { return m_format; }
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void set_mmap_name(const StringView&);
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size_t size_in_bytes() const { return m_pitch * m_size.height(); }
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Color palette_color(u8 index) const { return Color::from_rgba(m_palette[index]); }
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void set_palette_color(u8 index, Color color) { m_palette[index] = color.value(); }
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template<Format>
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Color get_pixel(int x, int y) const
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{
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ASSERT_NOT_REACHED();
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}
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Color get_pixel(int x, int y) const;
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Color get_pixel(const Point& position) const
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{
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return get_pixel(position.x(), position.y());
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}
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template<Format>
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void set_pixel(int x, int y, Color)
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{
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ASSERT_NOT_REACHED();
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}
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void set_pixel(int x, int y, Color);
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void set_pixel(const Point& position, Color color)
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{
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set_pixel(position.x(), position.y(), color);
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}
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private:
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GraphicsBitmap(Format, const Size&);
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GraphicsBitmap(Format, const Size&, RGBA32*);
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GraphicsBitmap(Format, const Size&, MappedFile&&);
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GraphicsBitmap(Format, NonnullRefPtr<SharedBuffer>&&, const Size&);
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Size m_size;
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RGBA32* m_data { nullptr };
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RGBA32* m_palette { nullptr };
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size_t m_pitch { 0 };
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Format m_format { Format::Invalid };
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bool m_needs_munmap { false };
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MappedFile m_mapped_file;
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RefPtr<SharedBuffer> m_shared_buffer;
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};
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inline RGBA32* GraphicsBitmap::scanline(int y)
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{
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return reinterpret_cast<RGBA32*>((((u8*)m_data) + (y * m_pitch)));
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}
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inline const RGBA32* GraphicsBitmap::scanline(int y) const
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{
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return reinterpret_cast<const RGBA32*>((((const u8*)m_data) + (y * m_pitch)));
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}
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inline const u8* GraphicsBitmap::bits(int y) const
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{
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return reinterpret_cast<const u8*>(scanline(y));
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}
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inline u8* GraphicsBitmap::bits(int y)
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{
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return reinterpret_cast<u8*>(scanline(y));
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::RGB32>(int x, int y) const
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{
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return Color::from_rgb(scanline(y)[x]);
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::RGBA32>(int x, int y) const
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{
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return Color::from_rgba(scanline(y)[x]);
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}
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template<>
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inline Color GraphicsBitmap::get_pixel<GraphicsBitmap::Format::Indexed8>(int x, int y) const
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{
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return Color::from_rgba(m_palette[bits(y)[x]]);
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}
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inline Color GraphicsBitmap::get_pixel(int x, int y) const
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{
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switch (m_format) {
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case Format::RGB32:
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return get_pixel<Format::RGB32>(x, y);
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case Format::RGBA32:
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return get_pixel<Format::RGBA32>(x, y);
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case Format::Indexed8:
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return get_pixel<Format::Indexed8>(x, y);
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default:
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ASSERT_NOT_REACHED();
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}
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}
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template<>
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inline void GraphicsBitmap::set_pixel<GraphicsBitmap::Format::RGB32>(int x, int y, Color color)
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{
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scanline(y)[x] = color.value();
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}
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template<>
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inline void GraphicsBitmap::set_pixel<GraphicsBitmap::Format::RGBA32>(int x, int y, Color color)
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{
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scanline(y)[x] = color.value();
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}
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inline void GraphicsBitmap::set_pixel(int x, int y, Color color)
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{
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switch (m_format) {
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case Format::RGB32:
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set_pixel<Format::RGB32>(x, y, color);
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break;
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case Format::RGBA32:
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set_pixel<Format::RGBA32>(x, y, color);
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break;
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case Format::Indexed8:
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ASSERT_NOT_REACHED();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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