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LibDraw: Introduce (formerly known as SharedGraphics.)

Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.

This avoids building the code twice, and will encourage better separation
of concerns. :^)
This commit is contained in:
Andreas Kling 2019-07-18 10:15:00 +02:00
parent 2167f60235
commit 1c0669f010
120 changed files with 201 additions and 190 deletions

View file

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#pragma once
class Painter;
class Rect;
enum class ButtonStyle {
Normal,
CoolBar
};
enum class FrameShadow {
Plain,
Raised,
Sunken
};
enum class FrameShape {
NoFrame,
Box,
Container,
Panel,
VerticalLine,
HorizontalLine
};
class StylePainter {
public:
static void paint_button(Painter&, const Rect&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true);
static void paint_tab_button(Painter&, const Rect&, bool active, bool hovered, bool enabled);
static void paint_surface(Painter&, const Rect&, bool paint_vertical_lines = true, bool paint_top_line = true);
static void paint_frame(Painter&, const Rect&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
static void paint_window_frame(Painter&, const Rect&);
};