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LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
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Libraries/LibDraw/TextElision.h
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Libraries/LibDraw/TextElision.h
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#pragma once
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enum class TextElision {
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None,
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Right,
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};
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