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LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing and graphics code, let's it in a separate LibDraw library. This avoids building the code twice, and will encourage better separation of concerns. :^)
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GResizeCorner.h>
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#include <LibGUI/GWindow.h>
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <WindowServer/WSAPITypes.h>
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GResizeCorner::GResizeCorner(GWidget* parent)
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