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PixelPaint: Undo and redo actions
The most used feature of any image editor, undo. Each tool now notifies the ImageEditor that they completed an action, where it'll take a snapshot if its current state. For now, a snapshot is just a copy of the whole image and its layers. There's a hard limit on the amount of actions it stores.
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21 changed files with 256 additions and 2 deletions
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@ -37,12 +37,14 @@ public:
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virtual void on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_mouseup(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual GUI::Widget* get_properties_widget() override;
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private:
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RefPtr<GUI::Widget> m_properties_widget;
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int m_size { 20 };
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int m_hardness { 80 };
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bool m_was_drawing { false };
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Gfx::IntPoint m_last_position;
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virtual const char* class_name() const override { return "BrushTool"; }
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