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LibGfx: Add optional bilinear filtering to draw_scaled_bitmap()
The algorithm is quite simple: You grab a 2x2 area of pixels around the point you want from the source bitmap, and then linearly interpolate between them based on how far they are from that point. This works well when scaling up images, and moderately well when scaling down - small details may get skipped over. The way GPUs solve this is with mipmaps, which is not something I want to get into right now. (And increases the memory usage per bitmap by 50%.) I have not focused on performance, but this does reuse much of the existing fixed-point calculation, and uses constexpr so that the performance for nearest-neighbor should be the same as it was previously.
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10e54a29b2
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1c807410cd
2 changed files with 72 additions and 31 deletions
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@ -2,6 +2,7 @@
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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* Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
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* Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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*
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*
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* SPDX-License-Identifier: BSD-2-Clause
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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*/
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@ -1076,24 +1077,28 @@ ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, Int
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}
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}
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}
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}
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template<bool has_alpha_channel, typename GetPixel>
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template<bool has_alpha_channel, bool do_bilinear_blend, typename GetPixel>
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ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity)
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ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity)
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{
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{
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IntRect int_src_rect = enclosing_int_rect(src_rect);
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if constexpr (!do_bilinear_blend) {
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if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) {
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IntRect int_src_rect = enclosing_int_rect(src_rect);
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int hfactor = dst_rect.width() / int_src_rect.width();
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if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) {
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int vfactor = dst_rect.height() / int_src_rect.height();
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int hfactor = dst_rect.width() / int_src_rect.width();
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if (hfactor == 2 && vfactor == 2)
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int vfactor = dst_rect.height() / int_src_rect.height();
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity);
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if (hfactor == 2 && vfactor == 2)
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if (hfactor == 3 && vfactor == 3)
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity);
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity);
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if (hfactor == 3 && vfactor == 3)
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if (hfactor == 4 && vfactor == 4)
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity);
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity);
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if (hfactor == 4 && vfactor == 4)
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity);
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return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
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}
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}
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}
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bool has_opacity = opacity != 1.0f;
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bool has_opacity = opacity != 1.0f;
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i64 shift = (i64)1 << 32;
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i64 shift = (i64)1 << 32;
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i64 fractional_mask = (shift - (u64)1);
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i64 half_pixel = (i64)1 << 31;
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i64 hscale = (src_rect.width() * shift) / dst_rect.width();
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i64 hscale = (src_rect.width() * shift) / dst_rect.width();
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i64 vscale = (src_rect.height() * shift) / dst_rect.height();
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i64 vscale = (src_rect.height() * shift) / dst_rect.height();
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i64 src_left = src_rect.left() * shift;
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i64 src_left = src_rect.left() * shift;
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@ -1102,25 +1107,56 @@ ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect con
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for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
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for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
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auto* scanline = (Color*)target.scanline(y);
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auto* scanline = (Color*)target.scanline(y);
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for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
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for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
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auto scaled_x = ((x - dst_rect.x()) * hscale + src_left) >> 32;
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auto desired_x = ((x - dst_rect.x()) * hscale + src_left);
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auto scaled_y = ((y - dst_rect.y()) * vscale + src_top) >> 32;
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auto desired_y = ((y - dst_rect.y()) * vscale + src_top);
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auto src_pixel = get_pixel(source, scaled_x, scaled_y);
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Color src_pixel;
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if constexpr (do_bilinear_blend) {
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auto scaled_x0 = clamp((desired_x - half_pixel) >> 32, 0, src_rect.width() - 1);
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auto scaled_x1 = clamp((desired_x + half_pixel) >> 32, 0, src_rect.width() - 1);
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auto scaled_y0 = clamp((desired_y - half_pixel) >> 32, 0, src_rect.height() - 1);
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auto scaled_y1 = clamp((desired_y + half_pixel) >> 32, 0, src_rect.height() - 1);
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float x_ratio = (((desired_x + half_pixel) & fractional_mask) / (float)shift);
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float y_ratio = (((desired_y + half_pixel) & fractional_mask) / (float)shift);
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src_pixel = get_pixel(source, scaled_x0, scaled_y0).interpolate(get_pixel(source, scaled_x1, scaled_y0), x_ratio).interpolate(get_pixel(source, scaled_x0, scaled_y1).interpolate(get_pixel(source, scaled_x1, scaled_y1), x_ratio), y_ratio);
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} else {
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auto scaled_x = desired_x >> 32;
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auto scaled_y = desired_y >> 32;
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src_pixel = get_pixel(source, scaled_x, scaled_y);
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}
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if (has_opacity)
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if (has_opacity)
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src_pixel.set_alpha(src_pixel.alpha() * opacity);
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src_pixel.set_alpha(src_pixel.alpha() * opacity);
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if constexpr (has_alpha_channel) {
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if constexpr (has_alpha_channel) {
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scanline[x] = scanline[x].blend(src_pixel);
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scanline[x] = scanline[x].blend(src_pixel);
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} else
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} else {
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scanline[x] = src_pixel;
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scanline[x] = src_pixel;
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}
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}
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}
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}
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}
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}
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}
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void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity)
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template<bool has_alpha_channel, typename GetPixel>
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ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect const& dst_rect, IntRect const& clipped_rect, Gfx::Bitmap const& source, FloatRect const& src_rect, GetPixel get_pixel, float opacity, Painter::ScalingMode scaling_mode)
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{
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{
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draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity);
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switch (scaling_mode) {
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case Painter::ScalingMode::NearestNeighbor:
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do_draw_scaled_bitmap<has_alpha_channel, false>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
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break;
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case Painter::ScalingMode::BilinearBlend:
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do_draw_scaled_bitmap<has_alpha_channel, true>(target, dst_rect, clipped_rect, source, src_rect, get_pixel, opacity);
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break;
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}
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}
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}
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void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, FloatRect const& a_src_rect, float opacity)
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void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, IntRect const& a_src_rect, float opacity, ScalingMode scaling_mode)
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{
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draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity, scaling_mode);
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}
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void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& source, FloatRect const& a_src_rect, float opacity, ScalingMode scaling_mode)
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{
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{
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IntRect int_src_rect = enclosing_int_rect(a_src_rect);
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IntRect int_src_rect = enclosing_int_rect(a_src_rect);
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if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size())
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if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size())
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@ -1135,37 +1171,37 @@ void Painter::draw_scaled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& s
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if (source.has_alpha_channel() || opacity != 1.0f) {
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if (source.has_alpha_channel() || opacity != 1.0f) {
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switch (source.format()) {
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switch (source.format()) {
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case BitmapFormat::BGRx8888:
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case BitmapFormat::BGRx8888:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRx8888>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode);
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break;
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break;
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case BitmapFormat::BGRA8888:
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case BitmapFormat::BGRA8888:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRA8888>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRA8888>, opacity, scaling_mode);
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break;
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break;
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case BitmapFormat::Indexed8:
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case BitmapFormat::Indexed8:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed8>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed8>, opacity, scaling_mode);
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break;
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break;
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case BitmapFormat::Indexed4:
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case BitmapFormat::Indexed4:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed4>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed4>, opacity, scaling_mode);
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break;
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break;
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case BitmapFormat::Indexed2:
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case BitmapFormat::Indexed2:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed2>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed2>, opacity, scaling_mode);
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break;
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break;
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case BitmapFormat::Indexed1:
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case BitmapFormat::Indexed1:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed1>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed1>, opacity, scaling_mode);
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break;
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break;
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default:
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default:
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Invalid>, opacity);
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do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode);
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break;
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break;
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}
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}
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} else {
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} else {
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switch (source.format()) {
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switch (source.format()) {
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case BitmapFormat::BGRx8888:
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case BitmapFormat::BGRx8888:
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do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRx8888>, opacity);
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do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::BGRx8888>, opacity, scaling_mode);
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break;
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break;
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case BitmapFormat::Indexed8:
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case BitmapFormat::Indexed8:
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do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed8>, opacity);
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do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Indexed8>, opacity, scaling_mode);
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break;
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break;
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default:
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default:
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do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Invalid>, opacity);
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do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, get_pixel<BitmapFormat::Invalid>, opacity, scaling_mode);
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break;
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break;
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}
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}
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}
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}
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@ -32,6 +32,11 @@ public:
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Dashed,
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Dashed,
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};
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};
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enum class ScalingMode {
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NearestNeighbor,
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BilinearBlend,
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};
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void clear_rect(IntRect const&, Color);
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void clear_rect(IntRect const&, Color);
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void fill_rect(IntRect const&, Color);
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void fill_rect(IntRect const&, Color);
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void fill_rect_with_dither_pattern(IntRect const&, Color, Color);
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void fill_rect_with_dither_pattern(IntRect const&, Color, Color);
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@ -46,8 +51,8 @@ public:
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void draw_focus_rect(IntRect const&, Color);
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void draw_focus_rect(IntRect const&, Color);
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void draw_bitmap(IntPoint const&, CharacterBitmap const&, Color = Color());
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void draw_bitmap(IntPoint const&, CharacterBitmap const&, Color = Color());
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void draw_bitmap(IntPoint const&, GlyphBitmap const&, Color = Color());
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void draw_bitmap(IntPoint const&, GlyphBitmap const&, Color = Color());
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void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f);
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void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
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void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, FloatRect const& src_rect, float opacity = 1.0f);
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void draw_scaled_bitmap(IntRect const& dst_rect, Gfx::Bitmap const&, FloatRect const& src_rect, float opacity = 1.0f, ScalingMode = ScalingMode::NearestNeighbor);
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void draw_triangle(IntPoint const&, IntPoint const&, IntPoint const&, Color);
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void draw_triangle(IntPoint const&, IntPoint const&, IntPoint const&, Color);
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void draw_ellipse_intersecting(IntRect const&, Color, int thickness = 1);
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void draw_ellipse_intersecting(IntRect const&, Color, int thickness = 1);
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void set_pixel(IntPoint const&, Color);
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void set_pixel(IntPoint const&, Color);
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