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https://github.com/RGBCube/serenity
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Everywhere: Add missing <AK/TemporaryChange.h> includes
Don't rely on HashTable.h pulling this in.
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10 changed files with 10 additions and 0 deletions
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@ -27,6 +27,7 @@
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#include "Cell.h"
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#include "Cell.h"
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#include "Spreadsheet.h"
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#include "Spreadsheet.h"
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#include <AK/StringBuilder.h>
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#include <AK/StringBuilder.h>
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#include <AK/TemporaryChange.h>
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namespace Spreadsheet {
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namespace Spreadsheet {
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#include <AK/JsonArray.h>
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#include <AK/JsonArray.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonParser.h>
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#include <AK/JsonParser.h>
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#include <AK/TemporaryChange.h>
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#include <LibCore/File.h>
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#include <LibCore/File.h>
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#include <LibJS/Parser.h>
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#include <LibJS/Parser.h>
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#include <LibJS/Runtime/Function.h>
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#include <LibJS/Runtime/Function.h>
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#include "Emulator.h"
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#include "Emulator.h"
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#include "MmapRegion.h"
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#include "MmapRegion.h"
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#include <AK/LogStream.h>
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#include <AK/LogStream.h>
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#include <AK/TemporaryChange.h>
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#include <string.h>
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#include <string.h>
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//#define REACHABLE_DEBUG
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//#define REACHABLE_DEBUG
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*/
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*/
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#include <AK/ScopeGuard.h>
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#include <AK/ScopeGuard.h>
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#include <AK/TemporaryChange.h>
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#include <Kernel/FileSystem/Custody.h>
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#include <Kernel/FileSystem/Custody.h>
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#include <Kernel/FileSystem/FileDescription.h>
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#include <Kernel/FileSystem/FileDescription.h>
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#include <Kernel/Process.h>
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#include <Kernel/Process.h>
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include <AK/TemporaryChange.h>
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#include <LibGUI/ShellSyntaxHighlighter.h>
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#include <LibGUI/ShellSyntaxHighlighter.h>
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#include <LibGUI/TextEditor.h>
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#include <LibGUI/TextEditor.h>
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#include <LibGfx/Font.h>
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#include <LibGfx/Font.h>
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@ -26,6 +26,7 @@
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#include <AK/QuickSort.h>
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#include <AK/QuickSort.h>
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#include <AK/StringBuilder.h>
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#include <AK/StringBuilder.h>
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#include <AK/TemporaryChange.h>
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#include <LibCore/Timer.h>
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#include <LibCore/Timer.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Clipboard.h>
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#include <LibGUI/Clipboard.h>
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#include <AK/Badge.h>
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#include <AK/Badge.h>
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#include <AK/HashTable.h>
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#include <AK/HashTable.h>
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#include <AK/TemporaryChange.h>
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#include <LibCore/ElapsedTimer.h>
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#include <LibCore/ElapsedTimer.h>
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#include <LibJS/Heap/Allocator.h>
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#include <LibJS/Heap/Allocator.h>
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#include <LibJS/Heap/Handle.h>
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#include <LibJS/Heap/Handle.h>
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#include "Parser.h"
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#include "Parser.h"
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#include <AK/ScopeGuard.h>
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#include <AK/ScopeGuard.h>
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#include <AK/StdLibExtras.h>
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#include <AK/StdLibExtras.h>
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#include <AK/TemporaryChange.h>
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namespace JS {
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namespace JS {
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*/
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*/
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#include <AK/String.h>
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#include <AK/String.h>
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#include <AK/TemporaryChange.h>
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Heap/Heap.h>
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#include <LibJS/Runtime/Accessor.h>
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#include <LibJS/Runtime/Accessor.h>
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#include <LibJS/Runtime/Array.h>
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#include <LibJS/Runtime/Array.h>
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#include <AK/LexicalPath.h>
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#include <AK/LexicalPath.h>
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#include <AK/ScopeGuard.h>
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#include <AK/ScopeGuard.h>
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#include <AK/StringBuilder.h>
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#include <AK/StringBuilder.h>
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#include <AK/TemporaryChange.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/DirIterator.h>
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#include <LibCore/DirIterator.h>
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#include <LibCore/Event.h>
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#include <LibCore/Event.h>
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