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Applications: Change static constexpr variables to constexpr
Function-local `static constexpr` variables can be `constexpr`. This can reduce memory consumption, binary size, and offer additional compiler optimizations.
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10 changed files with 67 additions and 60 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -28,9 +29,6 @@
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#include "Mesh.h"
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#include "WavefrontOBJLoader.h"
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static constexpr u16 RENDER_WIDTH = 640;
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static constexpr u16 RENDER_HEIGHT = 480;
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class GLContextWidget final : public GUI::Frame {
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C_OBJECT(GLContextWidget);
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@ -58,6 +56,8 @@ private:
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GLContextWidget()
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: m_mesh_loader(adopt_own(*new WavefrontOBJLoader()))
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{
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constexpr u16 RENDER_WIDTH = 640;
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constexpr u16 RENDER_HEIGHT = 480;
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m_bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { RENDER_WIDTH, RENDER_HEIGHT }).release_value_but_fixme_should_propagate_errors();
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m_context = GL::create_context(*m_bitmap);
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