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PixelPaint: Avoid notifying image when creating a layer's snapshot
This fixes a bug where the application would crash if the user changed the default values for opacity or visibility of a layer and then tried to draw on it.
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1 changed files with 9 additions and 2 deletions
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@ -55,10 +55,17 @@ RefPtr<Layer> Layer::create_with_bitmap(Image& image, const Gfx::Bitmap& bitmap,
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RefPtr<Layer> Layer::create_snapshot(Image& image, const Layer& layer)
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RefPtr<Layer> Layer::create_snapshot(Image& image, const Layer& layer)
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{
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{
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auto snapshot = create_with_bitmap(image, *layer.bitmap().clone(), layer.name());
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auto snapshot = create_with_bitmap(image, *layer.bitmap().clone(), layer.name());
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snapshot->set_opacity_percent(layer.opacity_percent());
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/*
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snapshot->set_visible(layer.is_visible());
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We set these properties directly because calling the setters might
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notify the image of an update on the newly created layer, but this
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layer has not yet been added to the image.
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*/
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snapshot->m_opacity_percent = layer.opacity_percent();
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snapshot->m_visible = layer.is_visible();
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snapshot->set_selected(layer.is_selected());
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snapshot->set_selected(layer.is_selected());
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snapshot->set_location(layer.location());
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snapshot->set_location(layer.location());
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return snapshot;
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return snapshot;
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}
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}
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