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GraphicsBitmap: Add set_pixel(x, y, Color)
This only works for RGB32 and RGBA32 formats.
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@ -65,6 +65,32 @@ public:
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}
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}
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Color get_pixel(const Point& position) const
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{
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return get_pixel(position.x(), position.y());
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}
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void set_pixel(int x, int y, Color color)
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{
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switch (m_format) {
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case Format::RGB32:
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scanline(y)[x] = color.value();
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break;
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case Format::RGBA32:
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scanline(y)[x] = color.value();
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break;
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case Format::Indexed8:
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ASSERT_NOT_REACHED();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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void set_pixel(const Point& position, Color color)
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{
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set_pixel(position.x(), position.y(), color);
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}
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private:
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GraphicsBitmap(Format, const Size&);
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GraphicsBitmap(Format, const Size&, RGBA32*);
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