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Kernel: Make FileSystem::root_inode() return a plain Inode&
All file system classes are expected to keep their root Inode object in memory, so this function can safely return an Inode&.
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16 changed files with 20 additions and 21 deletions
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@ -26,7 +26,7 @@ public:
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virtual bool supports_watchers() const override { return false; }
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virtual NonnullRefPtr<Inode> root_inode() const override;
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virtual Inode& root_inode() override;
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u16 allocate_tag() { return m_next_tag++; }
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u32 allocate_fid() { return m_next_fid++; }
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