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LibJS/JIT: Add fast path for LessThan Int32 < Int32

This uses a new branch_if_both_int32() helper.

It's interesting to note that we can compare encoded Int32 values
without stripping the INT32_TAG, since it doesn't affect signedness
of values.
This commit is contained in:
Andreas Kling 2023-10-23 10:52:57 +02:00
parent 895c613400
commit 1fb95c7df9
3 changed files with 120 additions and 3 deletions

View file

@ -47,10 +47,33 @@ private:
void compile_to_numeric(Bytecode::Op::ToNumeric const&);
void compile_resolve_this_binding(Bytecode::Op::ResolveThisBinding const&);
#define JS_ENUMERATE_COMMON_BINARY_OPS_WITHOUT_FAST_PATH(O) \
O(Add, add) \
O(Sub, sub) \
O(Mul, mul) \
O(Div, div) \
O(Exp, exp) \
O(Mod, mod) \
O(In, in) \
O(InstanceOf, instance_of) \
O(GreaterThan, greater_than) \
O(GreaterThanEquals, greater_than_equals) \
O(LessThanEquals, less_than_equals) \
O(LooselyInequals, abstract_inequals) \
O(LooselyEquals, abstract_equals) \
O(StrictlyInequals, typed_inequals) \
O(StrictlyEquals, typed_equals) \
O(BitwiseAnd, bitwise_and) \
O(BitwiseOr, bitwise_or) \
O(BitwiseXor, bitwise_xor) \
O(LeftShift, left_shift) \
O(RightShift, right_shift) \
O(UnsignedRightShift, unsigned_right_shift)
#define DO_COMPILE_COMMON_BINARY_OP(OpTitleCase, op_snake_case) \
void compile_##op_snake_case(Bytecode::Op::OpTitleCase const&);
JS_ENUMERATE_COMMON_BINARY_OPS(DO_COMPILE_COMMON_BINARY_OP)
JS_ENUMERATE_COMMON_BINARY_OPS_WITHOUT_FAST_PATH(DO_COMPILE_COMMON_BINARY_OP)
#undef DO_COMPILE_COMMON_BINARY_OP
#define DO_COMPILE_COMMON_UNARY_OP(OpTitleCase, op_snake_case) \
@ -59,6 +82,8 @@ private:
JS_ENUMERATE_COMMON_UNARY_OPS(DO_COMPILE_COMMON_UNARY_OP)
#undef DO_COMPILE_COMMON_UNARY_OP
void compile_less_than(Bytecode::Op::LessThan const&);
void compile_return(Bytecode::Op::Return const&);
void compile_new_string(Bytecode::Op::NewString const&);
void compile_new_object(Bytecode::Op::NewObject const&);
@ -92,6 +117,9 @@ private:
template<typename Codegen>
void branch_if_int32(Assembler::Reg, Codegen);
template<typename Codegen>
void branch_if_both_int32(Assembler::Reg, Assembler::Reg, Codegen);
explicit Compiler(Bytecode::Executable& bytecode_executable)
: m_bytecode_executable(bytecode_executable)
{