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LibVideo/VP9: Count syntax elements in TileContext, and sum at the end
Syntax element counters were previously accessed across tiles, which would cause a race condition updating the counts in a tile-threaded mode.
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7 changed files with 120 additions and 48 deletions
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@ -108,7 +108,7 @@ private:
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DecoderErrorOr<void> read_ref_frames(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
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DecoderErrorOr<MotionVectorPair> get_motion_vector(BlockContext const&, BlockMotionVectorCandidates const&);
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DecoderErrorOr<MotionVector> read_motion_vector(BlockContext const&, BlockMotionVectorCandidates const&, ReferenceIndex);
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DecoderErrorOr<i32> read_single_motion_vector_component(BooleanDecoder&, u8 component, bool use_high_precision);
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DecoderErrorOr<i32> read_single_motion_vector_component(BooleanDecoder&, SyntaxElementCounter&, u8 component, bool use_high_precision);
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DecoderErrorOr<bool> residual(BlockContext&, bool has_block_above, bool has_block_left);
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DecoderErrorOr<bool> tokens(BlockContext&, size_t plane, u32 x, u32 y, TransformSize, TransformSet, Array<u8, 1024> token_cache);
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DecoderErrorOr<i32> read_coef(BooleanDecoder&, u8 bit_depth, Token token);
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@ -140,7 +140,6 @@ private:
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Vector2D<PersistentBlockContext> m_previous_block_contexts;
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OwnPtr<ProbabilityTables> m_probability_tables;
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OwnPtr<SyntaxElementCounter> m_syntax_element_counter;
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Decoder& m_decoder;
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};
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