mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 13:17:44 +00:00
WindowServer: Rename fb_data and friends to flush_rect etc
This was very badly named. All that the "FBData" struct contains is the currently to-be-flushed rectangles plus a fullness flag, so it should better be called FlushRectData. This rename is similarly applied to all variable names.
This commit is contained in:
parent
a7bb3fe7a8
commit
1fce201d15
2 changed files with 27 additions and 27 deletions
|
@ -59,7 +59,7 @@ private:
|
|||
};
|
||||
|
||||
struct CompositorScreenData;
|
||||
struct ScreenFBData;
|
||||
struct FlushRectData;
|
||||
|
||||
class Screen : public RefCounted<Screen> {
|
||||
public:
|
||||
|
@ -211,7 +211,7 @@ private:
|
|||
int m_pitch { 0 };
|
||||
Gfx::IntRect m_virtual_rect;
|
||||
int m_framebuffer_fd { -1 };
|
||||
NonnullOwnPtr<ScreenFBData> m_framebuffer_data;
|
||||
NonnullOwnPtr<FlushRectData> m_flush_rects;
|
||||
NonnullOwnPtr<CompositorScreenData> m_compositor_screen_data;
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue