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LibHTML: Use LayoutText::text_for_rendering() in layout tree dumps
This way the fragment offsets make a lot more sense, since they assume whitespace has already been collapsed.
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dce7646882
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2 changed files with 3 additions and 2 deletions
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@ -119,8 +119,8 @@ void dump_tree(const LayoutNode& layout_node)
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for (int i = 0; i < indent; ++i)
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dbgprintf(" ");
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auto& layout_text = static_cast<const LayoutText&>(fragment.layout_node());
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dbgprintf(" text: \"%s\"\n",
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String(Utf8View(layout_text.node().data()).substring_view(fragment.start(), fragment.length()).as_string()).characters());
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auto fragment_text = layout_text.text_for_rendering().substring(fragment.start(), fragment.length());
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dbgprintf(" text: \"%s\"\n", fragment_text.characters());
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}
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}
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}
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@ -13,6 +13,7 @@ public:
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const Text& node() const { return static_cast<const Text&>(*LayoutNode::node()); }
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const String& text_for_style(const StyleProperties&) const;
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const String& text_for_rendering() const { return m_text_for_rendering; }
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virtual const char* class_name() const override { return "LayoutText"; }
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virtual bool is_text() const final { return true; }
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