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LibHTML: Use LayoutText::text_for_rendering() in layout tree dumps

This way the fragment offsets make a lot more sense, since they assume
whitespace has already been collapsed.
This commit is contained in:
Andreas Kling 2019-11-19 18:36:33 +01:00
parent dce7646882
commit 1fe2cca439
2 changed files with 3 additions and 2 deletions

View file

@ -119,8 +119,8 @@ void dump_tree(const LayoutNode& layout_node)
for (int i = 0; i < indent; ++i)
dbgprintf(" ");
auto& layout_text = static_cast<const LayoutText&>(fragment.layout_node());
dbgprintf(" text: \"%s\"\n",
String(Utf8View(layout_text.node().data()).substring_view(fragment.start(), fragment.length()).as_string()).characters());
auto fragment_text = layout_text.text_for_rendering().substring(fragment.start(), fragment.length());
dbgprintf(" text: \"%s\"\n", fragment_text.characters());
}
}
}

View file

@ -13,6 +13,7 @@ public:
const Text& node() const { return static_cast<const Text&>(*LayoutNode::node()); }
const String& text_for_style(const StyleProperties&) const;
const String& text_for_rendering() const { return m_text_for_rendering; }
virtual const char* class_name() const override { return "LayoutText"; }
virtual bool is_text() const final { return true; }