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LibGfx: Move other font-related files to LibGfx/Font/

This commit is contained in:
Simon Wanner 2022-04-09 09:28:38 +02:00 committed by Andreas Kling
parent 6f8fd91f22
commit 206d6ece55
131 changed files with 177 additions and 176 deletions

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@ -7,8 +7,8 @@
#include "BoardView.h"
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibGfx/Palette.h>
BoardView::BoardView(Game::Board const* board)

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@ -8,7 +8,7 @@
#pragma once
#include <LibGUI/Widget.h>
#include <LibGfx/Font.h>
#include <LibGfx/Font/Font.h>
namespace Breakout {

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@ -12,8 +12,8 @@
#include <LibCore/File.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibGfx/Path.h>
#include <unistd.h>

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@ -13,7 +13,7 @@
#include <LibGUI/Frame.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Font.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/StandardCursor.h>
namespace FlappyBug {

View file

@ -16,7 +16,7 @@
#include <LibGUI/Button.h>
#include <LibGUI/Dialog.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Palette.h>
REGISTER_WIDGET(Hearts, Game);

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@ -8,7 +8,7 @@
#include <LibGUI/Button.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Window.h>
#include <LibGfx/Font.h>
#include <LibGfx/Font/Font.h>
namespace Hearts {

View file

@ -12,8 +12,8 @@
#include <LibGUI/Application.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibGfx/Palette.h>
// TODO: Add stats

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@ -13,7 +13,7 @@
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Font.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/StandardCursor.h>
namespace Pong {

View file

@ -11,8 +11,8 @@
#include <LibConfig/Client.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
SnakeGame::SnakeGame()
{