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Everywhere: Pledge "sendfd" in WindowServer client programs

This is needed for the new way we transfer window backing stores.
This commit is contained in:
Andreas Kling 2021-01-15 12:14:42 +01:00
parent 0b0514d46b
commit 20915795a8
49 changed files with 98 additions and 98 deletions

View file

@ -41,14 +41,14 @@
int main(int argc, char* argv[])
{
if (pledge("stdio shared_buffer accept rpath unix cpath wpath fattr thread", nullptr) < 0) {
if (pledge("stdio sendfd shared_buffer accept rpath unix cpath wpath fattr thread", nullptr) < 0) {
perror("pledge");
return 1;
}
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio thread rpath accept cpath wpath shared_buffer unix", nullptr) < 0) {
if (pledge("stdio thread rpath accept cpath wpath sendfd shared_buffer unix", nullptr) < 0) {
perror("pledge");
return 1;
}