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PixelPaint: Allow copying arbitrary selections
This replaces the naive copy algorithm that only supported rectangular and 100% opaque selections with a more general approach that supports any shape and alpha value. Note that we now make a brand new bitmap with a hardcoded format instead of just cropping the layer's existing bitmap. This is done to ensure that the final clipboard image will have an alpha channel.
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1 changed files with 30 additions and 3 deletions
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@ -92,9 +92,36 @@ void Layer::set_name(String name)
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RefPtr<Gfx::Bitmap> Layer::try_copy_bitmap(Selection const& selection) const
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RefPtr<Gfx::Bitmap> Layer::try_copy_bitmap(Selection const& selection) const
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{
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{
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auto bounding_rect = selection.bounding_rect().translated(-m_location);
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auto selection_rect = selection.bounding_rect();
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// FIXME: This needs to be smarter once we add more complex selections.
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return m_bitmap->cropped(bounding_rect);
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auto result = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, selection_rect.size());
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VERIFY(result->has_alpha_channel());
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for (int y = selection_rect.top(); y <= selection_rect.bottom(); y++) {
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for (int x = selection_rect.left(); x <= selection_rect.right(); x++) {
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Gfx::IntPoint image_point { x, y };
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auto layer_point = image_point - m_location;
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auto result_point = image_point - selection_rect.top_left();
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if (!m_bitmap->physical_rect().contains(layer_point)) {
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result->set_pixel(result_point, Gfx::Color::Transparent);
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continue;
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}
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auto pixel = m_bitmap->get_pixel(layer_point);
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// Widen to int before multiplying to avoid overflow issues
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auto pixel_alpha = static_cast<int>(pixel.alpha());
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auto selection_alpha = static_cast<int>(selection.get_selection_alpha(image_point));
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auto new_alpha = (pixel_alpha * selection_alpha) / 0xFF;
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pixel.set_alpha(static_cast<u8>(clamp(new_alpha, 0, 0xFF)));
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result->set_pixel(result_point, pixel);
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}
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}
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return result;
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}
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}
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}
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}
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