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LibGUI+HackStudio: Add an opt-in autocompletion interface to TextEditor

...and use that to implement autocomplete in HackStudio.

Now everyone can have autocomplete :^)
This commit is contained in:
AnotherTest 2020-12-30 13:55:06 +03:30 committed by Andreas Kling
parent 7e457b98c3
commit 20b74e4ede
19 changed files with 211 additions and 162 deletions

View file

@ -1,57 +0,0 @@
/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "AutoCompleteResponse.h"
#include <AK/WeakPtr.h>
#include <LibGUI/Widget.h>
namespace HackStudio {
class Editor;
class AutoCompleteBox final {
public:
explicit AutoCompleteBox(WeakPtr<Editor>);
~AutoCompleteBox();
void update_suggestions(Vector<AutoCompleteResponse>&& suggestions);
void show(Gfx::IntPoint suggstion_box_location);
void close();
void next_suggestion();
void previous_suggestion();
void apply_suggestion();
private:
void complete_suggestion(const GUI::ModelIndex&);
WeakPtr<Editor> m_editor;
RefPtr<GUI::Window> m_popup_window;
RefPtr<GUI::TableView> m_suggestion_view;
};
}