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https://github.com/RGBCube/serenity
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LibGfx: Unpublish Gfx::Rect from global namespace
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c39d44fc2e
commit
20cfd2a6bf
78 changed files with 262 additions and 260 deletions
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@ -138,11 +138,11 @@ void TreeView::traverse_in_paint_order(Callback callback) const
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auto& metadata = ensure_metadata_for_index(index);
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int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
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auto node_text = model.data(index, Model::Role::Display).to_string();
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Rect rect = {
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Gfx::Rect rect = {
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x_offset, y_offset,
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icon_size() + icon_spacing() + text_padding() + font().width(node_text) + text_padding(), item_height()
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};
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Rect toggle_rect;
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Gfx::Rect toggle_rect;
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if (row_count_at_index > 0) {
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int toggle_x = tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * indent_level - icon_size() / 2 - 4;
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toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
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@ -230,7 +230,7 @@ void TreeView::paint_event(PaintEvent& event)
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}
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}
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Rect row_rect { 0, rect.y(), frame_inner_rect().width(), rect.height() };
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Gfx::Rect row_rect { 0, rect.y(), frame_inner_rect().width(), rect.height() };
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painter.fill_rect(row_rect, background_color);
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int x_offset = 0;
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@ -244,7 +244,7 @@ void TreeView::paint_event(PaintEvent& event)
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painter.draw_rect(toggle_rect, text_color);
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if (column_index != tree_column) {
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Rect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, item_height());
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Gfx::Rect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, item_height());
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auto cell_index = model.sibling(index.row(), column_index, index.parent());
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if (auto* delegate = column_data(column_index).cell_painting_delegate.ptr()) {
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@ -265,13 +265,13 @@ void TreeView::paint_event(PaintEvent& event)
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}
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} else {
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// It's the tree column!
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Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
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Gfx::Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
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auto icon = model.data(index, Model::Role::Icon);
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if (icon.is_icon()) {
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if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
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painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
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}
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Rect text_rect = {
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Gfx::Rect text_rect = {
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icon_rect.right() + 1 + icon_spacing(), rect.y(),
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rect.width() - icon_size() - icon_spacing(), rect.height()
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};
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@ -319,7 +319,7 @@ void TreeView::scroll_into_view(const ModelIndex& a_index, Orientation orientati
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{
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if (!a_index.is_valid())
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return;
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Rect found_rect;
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Gfx::Rect found_rect;
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traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect&, int) {
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if (index == a_index) {
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found_rect = rect;
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