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LibWeb: Add initial implementation of CRC2D.clip()
This allows clipping your drawing by any path you like! To do this all painting has been wrapped around a new draw_clipped() helper method, which handles the clipping before/after painting. Note: This clipping is currently missing support for intersecting clip paths.
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5 changed files with 126 additions and 102 deletions
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@ -13,10 +13,10 @@ interface mixin CanvasDrawPath {
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undefined stroke();
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undefined stroke(Path2D path);
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// FIXME: Replace this with these two definitions:
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// undefined clip(optional CanvasFillRule fillRule = "nonzero");
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// undefined clip(Path2D path, optional CanvasFillRule fillRule = "nonzero");
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undefined clip();
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// FIXME: `DOMString` should be `CanvasFillRule`
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undefined clip(optional DOMString fillRule = "nonzero");
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// FIXME: `DOMString` should be `CanvasFillRule`
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undefined clip(Path2D path, optional DOMString fillRule = "nonzero");
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// FIXME: boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
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// FIXME: boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
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