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https://github.com/RGBCube/serenity
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LibGfx: Add a bunch of [[nodiscard]] to Point
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parent
df0248b096
commit
20fb30d857
1 changed files with 27 additions and 27 deletions
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@ -71,42 +71,42 @@ public:
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void transform_by(AffineTransform const& transform) { *this = transform.map(*this); }
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Point<T> translated(Point<T> const& delta) const
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[[nodiscard]] Point<T> translated(Point<T> const& delta) const
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{
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Point<T> point = *this;
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point.translate_by(delta);
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return point;
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}
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Point<T> translated(T dx, T dy) const
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[[nodiscard]] Point<T> translated(T dx, T dy) const
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{
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Point<T> point = *this;
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point.translate_by(dx, dy);
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return point;
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}
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Point<T> translated(T dboth) const
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[[nodiscard]] Point<T> translated(T dboth) const
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{
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Point<T> point = *this;
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point.translate_by(dboth, dboth);
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return point;
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}
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Point<T> scaled(Point<T> const& delta) const
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[[nodiscard]] Point<T> scaled(Point<T> const& delta) const
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{
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Point<T> point = *this;
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point.scale_by(delta);
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return point;
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}
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Point<T> scaled(T sx, T sy) const
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[[nodiscard]] Point<T> scaled(T sx, T sy) const
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{
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Point<T> point = *this;
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point.scale_by(sx, sy);
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return point;
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}
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Point<T> transformed(AffineTransform const& transform) const
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[[nodiscard]] Point<T> transformed(AffineTransform const& transform) const
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{
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Point<T> point = *this;
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point.transform_by(transform);
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@ -114,31 +114,31 @@ public:
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}
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void constrain(Rect<T> const&);
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Point<T> constrained(Rect<T> const& rect) const
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[[nodiscard]] Point<T> constrained(Rect<T> const& rect) const
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{
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Point<T> point = *this;
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point.constrain(rect);
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return point;
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}
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Point<T> moved_left(T amount) const { return { x() - amount, y() }; }
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Point<T> moved_right(T amount) const { return { x() + amount, y() }; }
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Point<T> moved_up(T amount) const { return { x(), y() - amount }; }
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Point<T> moved_down(T amount) const { return { x(), y() + amount }; }
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[[nodiscard]] Point<T> moved_left(T amount) const { return { x() - amount, y() }; }
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[[nodiscard]] Point<T> moved_right(T amount) const { return { x() + amount, y() }; }
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[[nodiscard]] Point<T> moved_up(T amount) const { return { x(), y() - amount }; }
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[[nodiscard]] Point<T> moved_down(T amount) const { return { x(), y() + amount }; }
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template<class U>
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bool operator==(Point<U> const& other) const
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[[nodiscard]] bool operator==(Point<U> const& other) const
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{
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return x() == other.x() && y() == other.y();
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}
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template<class U>
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bool operator!=(Point<U> const& other) const
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[[nodiscard]] bool operator!=(Point<U> const& other) const
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{
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return !(*this == other);
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}
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Point<T> operator+(Point<T> const& other) const { return { m_x + other.m_x, m_y + other.m_y }; }
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[[nodiscard]] Point<T> operator+(Point<T> const& other) const { return { m_x + other.m_x, m_y + other.m_y }; }
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Point<T>& operator+=(Point<T> const& other)
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{
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@ -147,9 +147,9 @@ public:
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return *this;
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}
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Point<T> operator-() const { return { -m_x, -m_y }; }
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[[nodiscard]] Point<T> operator-() const { return { -m_x, -m_y }; }
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Point<T> operator-(Point<T> const& other) const { return { m_x - other.m_x, m_y - other.m_y }; }
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[[nodiscard]] Point<T> operator-(Point<T> const& other) const { return { m_x - other.m_x, m_y - other.m_y }; }
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Point<T>& operator-=(Point<T> const& other)
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{
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@ -158,7 +158,7 @@ public:
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return *this;
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}
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Point<T> operator*(T factor) const { return { m_x * factor, m_y * factor }; }
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[[nodiscard]] Point<T> operator*(T factor) const { return { m_x * factor, m_y * factor }; }
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Point<T>& operator*=(T factor)
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{
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@ -167,7 +167,7 @@ public:
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return *this;
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}
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Point<T> operator/(T factor) const { return { m_x / factor, m_y / factor }; }
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[[nodiscard]] Point<T> operator/(T factor) const { return { m_x / factor, m_y / factor }; }
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Point<T>& operator/=(T factor)
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{
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@ -176,7 +176,7 @@ public:
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return *this;
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}
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T primary_offset_for_orientation(Orientation orientation) const
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[[nodiscard]] T primary_offset_for_orientation(Orientation orientation) const
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{
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return orientation == Orientation::Vertical ? y() : x();
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}
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@ -190,7 +190,7 @@ public:
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}
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}
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T secondary_offset_for_orientation(Orientation orientation) const
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[[nodiscard]] T secondary_offset_for_orientation(Orientation orientation) const
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{
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return orientation == Orientation::Vertical ? x() : y();
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}
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@ -204,41 +204,41 @@ public:
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}
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}
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T dx_relative_to(Point<T> const& other) const
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[[nodiscard]] T dx_relative_to(Point<T> const& other) const
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{
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return x() - other.x();
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}
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T dy_relative_to(Point<T> const& other) const
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[[nodiscard]] T dy_relative_to(Point<T> const& other) const
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{
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return y() - other.y();
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}
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// Returns pixels moved from other in either direction
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T pixels_moved(Point<T> const& other) const
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[[nodiscard]] T pixels_moved(Point<T> const& other) const
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{
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return max(abs(dx_relative_to(other)), abs(dy_relative_to(other)));
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}
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float distance_from(Point<T> const& other) const
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[[nodiscard]] float distance_from(Point<T> const& other) const
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{
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if (*this == other)
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return 0;
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return sqrtf(powf(m_x - other.m_x, 2.0f) + powf(m_y - other.m_y, 2.0f));
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}
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Point absolute_relative_distance_to(Point const& other) const
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[[nodiscard]] Point absolute_relative_distance_to(Point const& other) const
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{
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return { abs(dx_relative_to(other)), abs(dy_relative_to(other)) };
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}
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template<typename U>
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Point<U> to_type() const
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[[nodiscard]] Point<U> to_type() const
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{
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return Point<U>(*this);
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}
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String to_string() const;
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[[nodiscard]] String to_string() const;
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private:
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T m_x { 0 };
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