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AK: Rename Time to Duration
That's what this class really is; in fact that's what the first line of the comment says it is. This commit does not rename the main files, since those will contain other time-related classes in a little bit.
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140 changed files with 634 additions and 628 deletions
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@ -17,7 +17,7 @@ public:
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static Core::ElapsedTimer signal_timer;
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static constexpr auto timer_value = Time::from_seconds(1);
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static constexpr auto timer_value = Duration::from_seconds(1);
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static void test_signal_handler(int signal)
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{
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@ -25,7 +25,7 @@ public:
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auto expected_duration = SuccessContext::timer_value;
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// Add a small buffer to allow for latency on the system.
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constexpr auto buffer_duration = Time::from_milliseconds(50);
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constexpr auto buffer_duration = Duration::from_milliseconds(50);
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dbgln("Signal Times - Actual: {} Expected: {}", actual_duration.to_milliseconds(), expected_duration.to_milliseconds());
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EXPECT(actual_duration >= expected_duration);
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@ -47,7 +47,7 @@ TEST_CASE(success_case)
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auto previous_time = alarm(SuccessContext::timer_value.to_seconds());
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EXPECT_EQ(previous_time, 0u);
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auto sleep_time = SuccessContext::timer_value + Time::from_seconds(1);
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auto sleep_time = SuccessContext::timer_value + Duration::from_seconds(1);
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sleep(sleep_time.to_seconds());
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EXPECT(SuccessContext::alarm_fired);
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@ -57,7 +57,7 @@ TEST_CASE(success_case)
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// See: https://github.com/SerenityOS/serenity/issues/9071
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TEST_CASE(regression_inifinite_loop)
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{
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constexpr auto hour_long_timer_value = Time::from_seconds(60 * 60);
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constexpr auto hour_long_timer_value = Duration::from_seconds(60 * 60);
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// Create an alarm timer significantly far into the future.
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auto previous_time = alarm(hour_long_timer_value.to_seconds());
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