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AK: Rename Time to Duration
That's what this class really is; in fact that's what the first line of the comment says it is. This commit does not rename the main files, since those will contain other time-related classes in a little bit.
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140 changed files with 634 additions and 628 deletions
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@ -115,7 +115,7 @@ private:
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float m_rotation_speed = 60.f;
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bool m_show_frame_rate = false;
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int m_cycles = 0;
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Time m_accumulated_time = {};
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Duration m_accumulated_time = {};
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RefPtr<GUI::Label> m_stats;
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GLint m_wrap_s_mode = GL_REPEAT;
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GLint m_wrap_t_mode = GL_REPEAT;
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