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LibWeb/WebGL: Make Context::activate() non-virtual
This method is only relevant for AccelGfx so no reason to keep it virtual.
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2 changed files with 1 additions and 7 deletions
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@ -15,7 +15,6 @@ class OpenGLContext {
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public:
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static OwnPtr<OpenGLContext> create(Gfx::Bitmap&);
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virtual void activate() = 0;
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virtual void present(Gfx::Bitmap&) = 0;
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void clear_buffer_to_default_values();
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