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LibJS: Convert Heap::allocate{,_without_realm}() to NonnullGCPtr

This commit is contained in:
Linus Groh 2022-12-14 17:40:33 +00:00 committed by Tim Flynn
parent 2a66fc6cae
commit 22089436ed
161 changed files with 367 additions and 370 deletions

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@ -37,7 +37,7 @@ JS::NonnullGCPtr<Text> Text::construct_impl(JS::Realm& realm, DeprecatedString c
{
// The new Text(data) constructor steps are to set thiss data to data and thiss node document to current global objects associated Document.
auto& window = verify_cast<HTML::Window>(HTML::current_global_object());
return *realm.heap().allocate<Text>(realm, window.associated_document(), data);
return realm.heap().allocate<Text>(realm, window.associated_document(), data);
}
void Text::set_owner_input_element(Badge<HTML::HTMLInputElement>, HTML::HTMLInputElement& input_element)
@ -63,7 +63,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<Text>> Text::split_text(size_t offset)
auto new_data = TRY(substring_data(offset, count));
// 5. Let new node be a new Text node, with the same node document as node. Set new nodes data to new data.
auto new_node = JS::NonnullGCPtr(*heap().allocate<Text>(realm(), document(), new_data));
auto new_node = heap().allocate<Text>(realm(), document(), new_data);
// 6. Let parent be nodes parent.
JS::GCPtr<Node> parent = this->parent();